prop_dynamic

Note:To enforce consistency, models with embedded physics data cannot by default be used by prop_dynamic. Use the Hammer model browser's Info tab to check …

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func_physbox

Breakable (brush): Prop Data (propdata) Set to the best approximation of the size and material of this entity's brushes. If set, this will override Strength and Material Type. If set, it will override this entity's health and damage taken from various weapons. See prop_data base types for what each entry specifies.

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Caffox Mini Wooden Hammers for Chocolate, 30Pcs Small …

Our chocolate hammer not just use to pair with chocolate heart, also great for a prop in party games and crafts. Report an issue with this product or seller. Frequently bought together. This item: Caffox Mini Wooden Hammers for Chocolate, ... Wooden Hammer for Chocolate, Hammer Golf Tees, Breakable Heart Hammer, Natural Hard Beechwood (6 …

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L4D: Creating Breakable Walls

Creating breakable wall in Left 4 Dead requires two things. One: prop_static that is a model of a broken through wall. Two: a brush tied to an entity as func_breakable. 2. Position the prop_static breakwall inside a brush to hide it. 3. Turn a brush into a func_breakable by pressing Ctrl+T and assign func_breakable.

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Prop Types Overview

Special prop type used to override the properties built into the model. Has identical cost of a prop_physics. prop_dynamic_override: Special prop type used to convert a model that is designed to be used as a prop_static, and giving it the properties of a prop_dynamic. Has identical cost of a prop_dynamic.

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CS:GO SDK Tutorial

September 22, 2016. There are 4 ways to create glass windows in Hammer Source for CS:GO SDK. First three methods will use BSP brushes and fourth will use a prop entity. In the following tutorial we'll cover how to …

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prop_door_rotating

prop_door_rotating is a point entity available in all Source games. It creates an ordinary hinged door that can be opened by players and NPCs. ... Bug: Specifying a Custom Hinge Axis in Hammer is broken. Work around is to simply modify the model and set the origin to the hinge location. ... [524288] : Start Breakable ...

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func_breakable_surf

func_breakable_surf is a brush entity available in all Source games. It defines a breakable surface, for partially breakable glass/tile/etc. ... If the entity appears with an origin keyvalue in Hammer, make sure to always set it to 0 0 0 after moving, rotating, ... Breakable (brush): Prop Data (propdata)

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Breakable Walls

Position the prop_static inside the func_breakable. Placing the breakwall model inside the func_breakable wall. This model will be revealed when the func_breakable brush entity is destroyed. Placing infodecals. The infodecal properties. Go to Entity Tool and select "infodecal" from the Objects list.

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SMASH! Plastic™, Breakaway Glass Plastic | Smooth-On, Inc.

SMASH! Plastic™ Breakaway Glass Plastic. SMASH! Plastic™ is a liquid plastic designed to shatter/crumble on impact ("breakaway glass").SMASH! Plastic™ is water clear and, once fully cured, shatters like glass.It can be cast solid in thin sections to make window panes or rotationally cast to form hollow bottles, jars or other glass-like objects to be …

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Breakaway Props

5 Pcs Magic Prop Tool Ultimate Magic Kit Cool Close-Up Magic Trick Hell's Smoke Finger's Smoke Stage Stuffs Fantasy Props (5 pcs) 3.8 out of 5 stars. 452. ... 10 Inch Gray Breakable Ladder, Table and Folding Chair for Wrestling Figures. 4.3 out of 5 stars. 56. $19.99 $ 19. 99. FREE delivery Mon, Sep 30 . Or fastest delivery Sep 25 - 27 .

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Crate

A basic crate is just a prop_physics with World Model set to a crate model. For multiplayer mapping, use prop_physics_multiplayer to reduce server strain. Crates, by default, are destructible and movable but do not contain items. Do not overuse crates. Most games contain far too many of them. Normal crate models in HL2/HL2DM:

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prop_data

The prop_data system handles generic gibs. Generic gibs are used for any breakable object that doesn't have custom gibs. breakable_model Defines the set of generic gibs (as defined in scriptspropdata.txt) this prop should break into. Props with a wooden base type gib in this manner already.

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prop_physics

prop_physics is a point entity available in all Source games. ... Also displayed in Hammer's 2D views and Entity Report. See also: ... Bug: In when breakable prop has Force server-side flag set then nav areas under it will be marked MOB_ONLY ...

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